CV

ANDREA VOGGENREITER

Narrative Designer | Writer | Technical Creative

Aldersbach, Germany  |  +49 1522 7849627  |  andrea.voggenreiter@hotmail.com

andreavoggenreiter.de  | linkedin.com/in/andreavoggenreiter |  andreavoggenreiter.itch.io

PROFILE

Narrative designer, author and software architect combining storytelling, interactive narrative and technical implementation. I develop story-driven experiences from concept and narrative structure through prototyping, implementation and release. My background spans fiction writing, interactive storytelling, game design, software architecture and data-driven product development. As an author, I bring experience in character development, dialogue, dramaturgy, worldbuilding, historical research and long-form storytelling. As a developer and former Salesforce architect, I am used to translating complex ideas into structured systems, defining maintainable solutions and working across disciplines from requirements to release. My particular strength lies at the intersection of story, systems and interaction.

 

CORE EXPERTISE

Narrative & Game Design

  • Interactive storytelling, branching narrative and player choice
  • Story structure, dramaturgy, pacing, character development and dialogue
  • Worldbuilding, historical research and environmental storytelling
  • Point-and-click interaction, puzzle design and narrative progression
  • Unity, C#, prototyping, iteration and release

Technical & Collaborative

  • Software architecture, application design and requirements analysis
  • Data modelling, APIs, integrations and maintainable solution design
  • Git-based development, code review, QA and release management
  • Technical documentation, structured problem solving and prioritisation
  • Interdisciplinary communication, mentoring, Scrum and Kanban

 

GAME & INTERACTIVE PROJECTS

Untitled Medieval Narrative Adventure  |  Game Designer · Narrative Designer · Unity Developer | 2026–present

  • Currently developing a 2D narrative-driven medieval point-and-click adventure in Unity.
  • Designing exploration, dialogue, player decisions and puzzle-solving as interconnected parts of the narrative experience.
  • Developing story progression, characters and interactive situations in which player choices shape how scenes and situations unfold.
  • Responsible for narrative concept, game design, prototyping and technical implementation.

Elsie - A Fairy Tale  | Narrative Designer · Writer · Developer · Publisher | Steam release 2026

  • Created and released a story-driven interactive game from initial concept to publication.
  • Developed characters, dialogue, episodic story structure and player-facing narrative content.
  • Combined narrative design, writing and technical implementation; managed development, testing, iteration and release independently.

Steam: store.steampowered.com/app/4561150/Elsie__A_Fairy_Tale/

Independent Games & Visual Novels  |  Game Design · Narrative Design · Development | 2024–present

  • Developed and published independent games and visual novels with a focus on interactive storytelling, dialogue, player choice and narrative structure.
  • Responsible for concept development, writing, prototyping, implementation and iteration.

Portfolio: andreavoggenreiter.itch.io/

Ashrose Manor – A Portrait of Forbidden Love  | Narrative Game Prototype

  • Created an exploratory narrative prototype combining mystery, exploration and visual-novel elements.
  • Tested environmental storytelling, atmosphere and story discovery through locations and clues; not currently planned as an active production title.

 

AUTHOR & NARRATIVE EXPERIENCE

Author |  Independent / Published Work | 2022–present

  • Author of multiple novels across historical fiction, thriller and fantasy, including German- and English-language publications.
  • Develop complex plots, characters, relationships and long-form narrative arcs while maintaining consistency across larger works.
  • Research and integrate historical and cultural material into fictional narratives.
  • Author of articles on historical and cultural topics and educational children’s books with a geography focus.

Selected publications: amazon.de/stores/Andrea-Voggenreiter/author/B0BP8D1V59

Creative Writing & Storytelling Training

  • Große Romanwerkstatt, Schule des Schreibens, 2020–2022.
  • Further workshops and courses in creative writing, storytelling and narrative development.

 

PROFESSIONAL SOFTWARE DEVELOPMENT & ARCHITECTURE

Salesforce Architect / Senior Developer  | Eterna Mode GmbH, Passau | 07/2019–06/2025

  • Held technical and architectural responsibility for the continued development of a production Salesforce environment supporting sales, service and back-office processes.
  • Analysed requirements and translated them into clear, maintainable technical solutions.
  • Designed and implemented custom applications, Apex services, automation, data models and integrations.
  • Established standards for Git-based collaboration, code reviews, refactoring, quality assurance and releases; supported onboarding and technical development of team members.

Salesforce Developer  | Müller Service GmbH | 07/2020–09/2021, parallel engagement

  • Developed operational applications, automation, reporting and dashboard functionality in close collaboration with business stakeholders.

Salesforce Developer & Consultant  | Projects incl. BASF, Porsche AG/MHP, GACC/MHP, Messe München/Reply | 2017–2019

  • Worked on Salesforce implementation and development projects with focus on custom development, Sales Cloud, data migration and SAP integration.
  • Provided technical consulting, developer enablement and structured handover into agile project and operational environments.

Salesforce Developer  | CassaCloud s.r.o., Košice | 10/2016–06/2017

  • Developed custom Visualforce and Apex solutions and data-migration tooling; contributed to code quality and structured development practices.

 

EARLIER PROFESSIONAL EXPERIENCE

Project Manager  |  msg systems AG, Passau | 09/2014–09/2015

  • Managed an agile maintenance project involving approximately 20 software developers; coordinated priorities, dependencies, risks and stakeholder communication.

Business & Solution Analyst / Project Work  |  Risk Management Solutions, Talanx, Munich Re and others | 10/2003–07/2014

  • Requirements analysis, conceptual design and data analysis in insurance, CRM and risk-management projects.
  • Led analysis and change initiatives and translated complex subject matter into clear concepts for management, clients and specialist stakeholders.

 

EDUCATION & CERTIFICATIONS

Diplom-Geografie  | University of Regensburg / University of Wales, Swansea | Final grade 1.3

Focus: Technical Geography, GIS, Remote Sensing, Statistics and Econometrics.

History |  Magister programme | Intermediate examination completed

Selected Certifications: Salesforce Application Architect; Platform Developer I & II; Platform App Builder; Administrator; Community Cloud Consultant; Einstein Analytics & Discovery Consultant; ITIL; Java Developer training.

 

TOOLS & LANGUAGES

Game Development: Unity · C#

Software & Architecture: Apex · JavaScript · Java · SQL · SOQL · REST · SOAP · Data Modelling · System Integration

Collaboration & Delivery: Git · Code Reviews · Jira · Confluence · Scrum · Kanban

Languages: German (native) · English (fluent)

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